Introduction to The Campaigns.
Enigma is the name of the game -- Action Tales is another name.
It once was Arkkana, for a very long time, but as I learned this was a Way of The Mage (now forbidden) name, and I've chosen Enigma in its place.
Although the Project to create the game started in 1991, only in 2006 I started a Campaign.
The first Campaign used other game system intead of Arkkana, the name of the game by that time, but as we got to the 18th level game, the game started to work as a medieval super hero Story and we decided to stop the Campaign.
I dislike those games, and started to think on how to avoid that medieval super hero Stories on my game.
It was a 3 years Campaign, and it brings good memories even today.
The following Campaign became a blog, with notes on every Session, named Wormbar.
Wormbar started as a means of experience with publishing in blog format.
I was already writing my Novels, and the name Ikkomi was the first version of the character who appears first on the first Fractal, now published on my Site with the name of Elliot.
I'm also composing a song for the vampire who appears on the first Chapter, Book one. It's a mediterranean song, which I planned to be the song for two characters, this vampire, Najka, and also the 21st century elder vampire Kippa, to whom I'm trying also to make an egyptian song.
Kippa is a rare member of the Blood of Ibis, a Lineage considered extinct, but here she goes.
I mean, I'm composing songs and poetry to my characters, as they become friends with time, and company to my thoughts.
When I started the Campaign published at the Wormbar, this became important to notice that those were heroes, and that was one of the five most powerful groups on the world of Toj, the Mythic Era of the future Akkoya.
The character Ikkomi, later Elliot, was planned to be a Player.
Then, Elliot became a person of power when discovered himself as an Oracle, during Books one and two.
The first Campaign settled the pace, when turning all persons of power into nobles. I mean, everyone who has any kind of special ability (or abilities) were considered part of the nobility of Toj, and so, at the future Akkoya.
The game runned from 2009 to 2012 and it's noted at the Wormbar blog.
I'm planning to have a revised version, into which I'm going to show the Players behind the Story. It will be first published in Portuguese, as I think it's easier to write in this language.
The main difference will be that Players will be talking and watching, while the Story goes on.
Another Campaign started, I don't remember the exact time, if it were 2013 or 2014, but Avgvstvs and Rayki first appeared by that time. And this is also the time the character Tarja appeared for the first time.
We are still playing, and this directly affects the Novels.
I'm still publishing the Book one on my Site, but the Book two is almost ready, and I'm writing Book three.
I'm also planning other Books, to explain important things in other worlds.
The Enigma Campaigns are: Toj (2006-2009), Stolen Dreams (2009-2012), The Nation (2013-ongoing), and we are planning to start a new Campaign, with the temporary name of Schools (2019-starting point).
I have played before, but the game named Arkkana is no more a game.
Enigma is a technique, so Magic study needs it as a School subject, and it's really important.
I'm also using the name Action Tales for my game, and there is also an Action Tale blog.
This other blog was an attempt to have other Campaigns, but players could not cope with the game -- as life goes, and they have had things to do that made the game not their priority.
I'm looking for a Group to play Schools (temporary name), and we'll have a beer soon to talk about the Story.
I'll note here things that may be important about this Story.
Also, I'll have notes to publish in here, which will be notes on the past. If I'm publishing here on the past, I probably have the notes in paper.
May Magic lights your Way.
Ikkomi, 19 November 2019.
Thanks for reading, and,...
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